PATCHMETER

Kez patch history

Dota 2 hero · 9 patches with changes · buff 15 nerf 25

Lines are quoted from the official notes; buff/nerf tags are auto-classified from the numbers and can be wrong. Covers the 14 most recent Dota 2 patches PatchMeter has fetched.

0 buff · 3 nerf

Gameplay Patch 7.41f

  • nerfBase Damage decreased by 1
  • nerfDamage at level 1 decreased from 50-56 to 49-55
  • nerfTalentsLevel 20 Talent Kazurai Katana Damage Per Second decreased from +4% to +3.5%
0 buff · 4 nerf

Gameplay Patch 7.41d

  • nerfSwitch DisciplineKatana Bonus Agility Base Damage decreased from 16% to 12%
  • nerfKazurai KatanaCooldown increased from 20/15/10/5s to 24/18/12/6s
  • nerfShodo SaiCooldown increased from 20/15/10/5s to 24/18/12/6s
  • nerfShodo SaiParry Duration decreased from 2s to 1.5s
1 buff · 3 nerf

Gameplay Patch 7.41

  • nerfBase Movement Speed decreased from 315 to 310
  • nerfBase Attack Speed decreased from 110 to 100
  • adjustSwitch DisciplineCooldown changed from 7.75s - 0.25s per level up to 8s - 0.25s per level
  • adjustSwitch DisciplineNow the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds
  • removedSwitch DisciplineAghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown
  • adjustGrappling ClawWhen targeting a tree, now always destroys the targeted tree and ends in the tree's position
  • nerfTalon TossCast Range decreased from 1200 to 650/750/850/950
  • adjustShodo SaiThe proc effect now triggers a critical strike only instead of creating a Mark
  • removedShodo SaiNo longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade
  • buffShodo SaiMark Stun Duration increased from 0.4s to 0.5/0.6/0.7/0.8s
  • removedShodo SaiNo longer has a parry bonus by default
  • adjustShodo SaiNow upgraded with Aghanim's Shard
  • removedRaptor DanceNo longer provides magic damage immunity
2 buff · 2 nerf

Gameplay Patch 7.40b

  • buffSwitch DisciplineKatana Base Attack Time worsened from 1.8s to 1.9s
  • buffSwitch DisciplineKatana Bonus Agility Base Damage increased from 12% to 16%
  • removedSwitch DisciplineCan no longer be disabled by Silence
  • removedFalcon RushCan no longer rush towards buildings or trigger on them
  • nerfFalcon RushEcho Attack Damage decreased from 35/40/45/50% to 30/35/40/45%
  • nerfTalentsLevel 20 Talent Attack Speed During Falcon Rush decreased from +60 to +40
5 buff · 9 nerf

Gameplay Patch 7.40

  • buffBase Strength increased from 19 to 20
  • buffSwitch DisciplineCooldown reduction per level increased from 0.2s to 0.25s
  • buffSwitch DisciplineCooldown on level 1 decreased from 7.8s to 7.75s
  • buffSwitch DisciplineCooldown on level 30 decreased from 2s to 0.5s
  • nerfSwitch DisciplineKatana Base Attack Time improved from 2.0s to 1.8s
  • nerfSwitch DisciplineKatana Bonus Agility Base Damage decreased from 20% to 12%
  • nerfKazurai KatanaDamage per second rescaled from 5/7/9/11 to 3/6/9/12%
  • buffKazurai KatanaAghanim's Shard now also increases Max Stacks to 1000 and stack as burst damage from 50% to 100%
  • removedFalcon RushNo longer causes Kez to have a fixed attack rate or any interaction with attack speed
  • nerfFalcon RushEcho Attack Damage decreased from 45/55/65/75% to 35/40/45/50%
  • nerfFalcon RushEchoes now have 50% reduced chance to proc random effects
  • removedFalcon RushEchoes can no longer trigger Marks, but may still create them
  • nerfFalcon RushHowever, their chance to mark will be reduced from 18% to 9% due to the proc chance change mentioned before
  • nerfFalcon RushRush Speed decreased from 1000 to 850
  • nerfShodo SaiMarked Stun Duration decreased from 0.5s to 0.4s
  • nerfShodo SaiParry Stun Duration decreased from 0.5s to 0.4s
  • newTalentsLevel 20 Talent +50% Attack Damage Added to Talon Toss replaced with +60 Attack Speed During Falcon Rush
1 buff · 2 nerf

Gameplay Patch 7.39e

  • newAdded to Captain's Mode
  • buffBase Mana Regen increased from 0 to 0.25
  • adjustFlutter: Switch Discipline: The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast
  • fixFlutter: Switch Discipline: Fixed the Katana bonus being lost if Echo Slash hit nothing
  • fixSwitch DisciplineFixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown
  • adjustKazurai KatanaImpale damage changed from post-critical strike bonus damage to a separate instance of physical spell damage
  • nerfRaptor DanceMax Health as Damage decreased from 3% to 2.5%
  • removedRaptor DanceCan no longer be interrupted by casting Grappling Claw
  • adjustFalcon RushNow has an 825 break distance
  • adjustFalcon RushAttack Speed Factor rescaled from 6/8/10/12% to 9%
  • nerfShodo SaiMark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%
2 buff · 1 nerf

Gameplay Patch 7.39c

  • buffEcho SlashMana Cost decreased from 85/100/115/130 to 75/90/105/120
  • nerfKazurai KatanaImpale Duration decreased from 0.6s to 0.5s
  • buffKazurai KatanaMana Cost decreased from 50 to 40
2 buff · 1 nerf

Gameplay Patch 7.39b

  • adjustFalcon RushAbilities that are unit targeted attacks now allow Kez to rush to the target
  • buffFalcon RushDuration increased from 3/4/5/6s to 3.75/4.5/5.25/6s
  • buffTalon TossMana Cost decreased from 75 to 60/65/70/75
  • nerfShodo SaiParry Bonus Critical Strike rescaled from 25/50/75/100% to 4% * Enemy Level