PATCHMETER

WoW Forever (Beta) patch notes

4 patches · source: Blizzard forums: WoW Forever Beta Development Notes · RSS

Current meta

derived from patch notes

▲ Trending up

Endurance+1 / −0
Plainsrunning+1 / −0
Cultivation+1 / −0
War Stomp+1 / −0
Mace Specialization+1 / −0

▼ Trending down

Blood Fury+0 / −1
Cone of Cold+0 / −1
Shadow Word+0 / −1
Source: WoW Forever Beta Development Notes (2026-10-15) ↗ · Oct 15, 2026. Derived from patch notes (buff/nerf line counts, auto-classified). Not a tier list or win-rate stat.

Patch history

WoW Forever (Beta)225 tagged lines

WoW Forever Beta Development Notes (2026-10-15)

We’ve updating the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Resolved an issue with extra bright fog at lower shadow settings. Fixed an issue allowing Horde players to gain Kirin Tor reputation. Creatures will now properly regenerate…

buff 27nerf 11adjust 101new 9removed 30fix 47auto-classified
  • adjustCHANGE LOG
  • fixBug Fixes
  • fixResolved an issue with extra bright fog at lower shadow settings.
  • fixFixed an issue allowing Horde players to gain Kirin Tor reputation.
  • adjustCreatures will now properly regenerate health when out of combat.
  • fixFixed an issue with various Horde characters holding the Night Watchman’s Torch.
  • fixFixed an issue with various drink tooltips that were not displaying the correct amount of total Mana regeneration.
  • newAdded a new tutorial experience for new players.
  • adjustImproved control over Lighting ‘Bloom Intensity’ in options to be a slider that has moved to the ‘Advanced’ graphics section.
  • newAdded ‘Auto Attack/Auto Shot’ setting. If enabled, Hunters will automatically switch between auto attack and auto shot. This is now also supported for gamepad.
  • adjustRacial abilities have been updated.
  • buffEndurance: Now grants 2% increased critical damage and healing (was 1% hit chance).
  • buffPlainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases.
  • adjustPlainsrunning now requires the Tauren to move a minimum distance per second to keep the effect.
  • removedDevelopers’ notes: Stutter-stepping is no longer sufficient to maintain the effect. This minimum does make some allowance for movement speed penalties.
  • buffCultivation: Cooldown reduced to 15 minutes (was 60 minutes).
  • buffWar Stomp: Cooldown reduced to 90 seconds (was 2 minutes).
  • buffMace Specialization: Replaced with Earth Fury: 2% increased critical damage and healing.
  • adjustFind Treasure: Now also grants a chance to find additional items in most chests.
  • buffWind Blessed: Haste bonus increased to 3% (was 1%).
  • adjustSkysight: Now castable while moving.
  • buffRead Leyline: Now castable while moving. Minimum duration increased to 30 seconds (was 20 seconds).
  • buffWalk on Air: Cooldown reduced to 90 seconds (was 2 minutes).
  • adjustIncreased the number of spawn locations of Elemental Convergences and Leylines in most Eastern Kingdoms and Kalimdor zones.
  • buffSword Specialization: Replaced with Ruthless: 2% increased critical strike chance.
  • buffAxe Specialization: Replaced with Savage: 1% increased critical strike chance.
  • nerfBlood Fury: Cooldown increased to 3 minutes (was 2 minutes).
  • buffShatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%).
  • adjustTouch of the Grave: Proc chance and cooldown adjusted to make benefit more consistent. Improvements made to visuals.
  • removedUndead will no longer have Will of the Forsaken available to them while under the effects of Scatter Shot.
  • adjustTouch of the Dead now has a 30% chance to activate for casters and a 20% chance to activate for Paladins/Rogues/Warriors, as well as a 25 second internal cooldown.
  • removedTouch of the Dead no longer scales with Shadow increases on the target or the caster.
  • removedTouch of the Dead no longer suffers from a decreased multiplier when a lower ranked spell is used.
  • buffEureka!: Now an 8 second buff with no charges. Same effect on damage and ability costs. Now also benefits Power Word: Shield.
  • adjustQuickness: Movement speed increase now stacks with other movement speed increases.
  • removedNight Elves no longer display their shields while in Wisp Form.
  • buffRegeneration: Health regeneration bonuses increased to 20% (was 10%).
  • adjustWands now require you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
  • fixFixed an issue where high ranks of Rejuvenation were preventing other Druids from applying Rejuvenation to the target.
  • fixOmen of Clarity: Fixed a bug where this could be triggered by Faerie Fire while in Cat Form, Bear Form, or Dire Bear Form. Since Faerie Fire costs no resources in those forms, it cannot trigger Omen of Clarity.
  • adjustFaerie Fire: Now generates threat while in Bear Form or Dire Bear Form (instead of just initiating combat at 0 threat).
  • fixFixed an issue allowing multiple Faerie Fire debuffs to be active on a target.
  • adjustShred (Rank 1) is now learned at level 20 (was 22). It was possible to get Shredding Attacks before knowing Shred or Lacerate
  • fixFixed an issue where Heart of the Wild, Feral Swiftness, Thick Hide, and Leader of the Pack were not applying correctly to characters when they logged in.
  • removedMultiple instances of Insect Swarm will no longer continue to reduce the target’s hit chance.
  • adjustMoonkin Aura now only increases Spell Critical Strike chance, and is Raid wide.
  • adjustLeader of the Pack now only increases Melee and Ranged Critical Strike chance, and is Raid wide.
  • adjustThe flat damage on Shred’s tooltip will now correctly scale with the % damage increase of the Savage Fury talent.
  • fixDevelopers’ notes: This was just a visual bug. The damage is unchanged.
  • adjustFuror now allows the player to retain the Energy they had when they were last in Cat Form even if they go into Bear or Dire Bear Form.
  • adjustAuto Shot now requires you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
  • adjustArrows should now be visible when a character has their bow drawn back.
  • adjustPets now correctly benefit from Expertise.
  • adjustThe Hunter’s Fire traps now correctly scale with Attack Power.
  • adjustThe Hunter may now correctly have 1 active Fire Trap and 1 active Ice Trap (was 1 Trap among all types).
  • fixFixed an issue where pets were only ever inheriting the player’s Melee Critical Strike chance instead of whichever is higher, melee or ranged.
  • nerfHealing reduction reduced to 25% (was 50%).
  • nerfDuration reduced to 6 seconds (was 10 seconds).
  • nerfCooldown increased to 15 seconds (was 6 seconds).
  • nerfCast speed reduction reduced to 30% (was 60%).
  • nerfDuration reduced to 20 seconds (was 30 seconds).
  • nerfCooldown increased to 60 seconds (was 30 seconds).
  • nerfDuration reduced to 3 seconds (was 4 seconds).
  • nerfCooldown increased to 90 seconds (was 60 seconds).
  • adjustSummon Hawk will now correctly cause the Hawk to spawn at the target the spell was cast on.
  • adjustSummon Hawk will now stick your Hawk to the target that it was summoned on.
  • fixFixed an issue causing the Improved Mend Pet talent to increase the Mana cost of Mend Pet instead of decrease.
  • adjustTrueshot Aura is now Raid wide.
  • fixFixed an issue where Sniper Shot was not benefitting from a few Marksmanship talents.
  • adjustStrider Kick can now be used while disarmed or while no weapon is equipped in your Main Hand.
  • adjustResourcefulness now correctly reduces the Mana cost of Strider Kick.
  • adjustResourcefulness now correctly activates when landing a critical strike, but it has been changed to only activating on melee and ranged ability critical strikes to prevent spamming.
  • adjustUpdated the tooltip for Predator’s Edge changed to better convey that it only increases the critical strike damage of your abilities.
  • fixFixed an issue where Presence of Mind would not be consumed by spell casts.
  • adjustMissile Barrage: This talent has moved to the first row and become a 2-point talent. It now also grants a chance for Arcane Missiles hits to trigger Missile Barrage.
  • removedHeating Up is no longer consumed if the Mage also had Presence of Mind active for the Pyroblast cast. Heating up also always gains an additional charge each time the Mage casts Fire Blast. This does mean Fire Blast critical strikes generate 2 charges.
  • removedWake of Fire: Talent reverted back to Improved Fire Blast and no longer grants a bonus when the Mage kills a target. It also now increases the range of Fireblast by 8/15 yards.
  • buffCritical Mass: Mages can now spend up to 5 points in this talent for 10% total critical strike increase.
  • adjustFire Power: Redesigned. Now only 3 talent points. Increases damage done by Fire spells by 1/2/3% per the Mage’s Fire effects on the target, up to a maximum increase of 12%. Spells that mix multiple schools of magic do not grant this bonus.
  • adjustDevelopers’ notes: Specifically, the effects which can grant increased Fire damage from this talent are Ignite, Improved Scorch, Fireball, and Pyroblast, and Impact. Frostfire Bolt does not grant the damage increase but can benefit from it.
  • adjustFrost Channeling now correctly reduces the Mage’s threat.
  • fixFixed an issue where Ice Block was too transparent.
  • fixFixed various issues around Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell. Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic. Clearcasting no longer has a chance to be activated by abilities cast when not in combat.
  • fixFixed an issue preventing Frostbite and Fingers of Frost from activating from your Ice Armor and Frost Armor spells.
  • buffIce Lance damage against Frozen targets changed to a 200% increase (Was 300%).
  • nerfCone of Cold: Movement speed of the first 4 targets hit is decreased by an additional 10% and the slow lasts an additional 3 seconds on those targets.
  • adjustDevelopers’ notes: The ability of this spell to control massive number of targets was the primary reason it was previously reduced in effectiveness and duration. It feels reasonable to let it retain this level of power when used against 4 or fewer targets.
  • removedWinter’s Chill: Redesigned. No longer increases critical strike chance. Instead, it causes Cone of Cold to deal 40% increase damage per stack of Winter’s Chill on the target, consumed by next Cone of Cold.
  • adjustSlightly changed the positioning of the spell visual for Cone of Cold.
  • removedSeal of Fury is no longer overwritten by Power Word: Shield.
  • adjustPaladins now also learn Revoke when Salvation is learned. Revoke removes target party or raid member’s Salvation or Mass Salvation.
  • adjustJudgement of Righteousness and Judgement of Fury now have the correct spell power coefficients for instant cast spells.
  • fixFixed an issue causing Seal of Righteousness to gain almost twice as much benefit from Spell Damage than intended.
  • fixFixed an issue where Judgement of Righteousness had an incorrect Spell Damage coefficient.
  • adjustConsecration’s Spell Power Coefficient per tick has been changed to 0.042 (was 0.095).
  • buffRighteous Fury’s Holy damage threat generation increased to 90% (was 60%).
  • adjustSeal of Fury Rank 3 is now correctly available for training at level 26 (was incorrectly level 25).
  • fixFixed an issue where using a focus macro to cast Light’s Vigil was causing it to not go onto the appropriate target.
  • fixFixed an issue causing Infusion of Light to grant Holy Shock 50% increased damage against enemies.
  • buffShield Specialization Mana restored to the Paladin lowered to 4% with a 3 second internal cooldown (was 6% with a 3 second internal cooldown).
  • adjustReckoning: This talent has been adjusted so you gain a charge of Reckoning each time it triggers. Your next melee swing (auto attack) will trigger all accumulated charges for 1 extra attack each. You may have a maximum of 4 charges.
  • buffChampion of the Light now increases your spell damage by 10/20/30% of your Intellect (was 20/40/60%).
  • removedSanctified Judgement’s Mana restore effect no longer generates threat.
  • fixFixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.
  • fixFixed an issue causing Holy Fire Rank 5 periodic damage to be higher than Rank 6.
  • adjustPower Word: Shield will now correctly tell the player they can’t replace a Power Word: Shield on a target if the Power Word: Shield they have is stronger.
  • fixFixed an issue where casting Power Word: Shield would say SHIELDED twice in your scrolling combat text.
  • buffDevouring Plague cooldown reduced to 24 seconds (was 1 minute).
  • nerfShadow Word: Death cooldown increased to 18 seconds (was 12 seconds).
  • fixFixed an issue where casting Mind Vision would cause the target to stand up and interrupt drinks.
  • adjustInner Focus will now correctly only be used on a single spell, even if you spell queue another spell into Penance’s channel.
  • newAdded to the tooltip for Divine Aegis explicitly that it is activated by Non-Periodic critical heals.
  • newAdded to the tooltip for Divine Aegis what the maximum value for the shield is.
  • adjustPower in Light now increases Smite and Penance if the target is afflicted by Holy Fire or Shadow Word Pain.
  • adjustSilence Resolve threat reduction now applies to all spells.
  • buffMental Strength moved to Row 2 from Row 4 and changed to increase your intellect by 2/4/6/8/10%.
  • buffImproved Power Word: Shield moved to Row 3 from Row 2.
  • adjustTwin Disciplines now correctly benefits Shadow Word: Death, Mind Flay, Starshards and Penance.
  • fixFixed an issue where Shadow Word: Death was not benefitting from Shadowform’s increase to critical strike damage.
  • fixFixed an issue where Devouring Contagion was causing the bounced Devouring Plague to cost Mana, perform a cast animation, and put the caster’s Devouring Plague back on full cooldown.
  • adjustChanged Vampiric Embrace so that it can’t be resisted.
  • buffVampiric Embrace cooldown reduced to 30 seconds (was 1 minute).
  • removedImproved Fade removed.
  • removedShadow Infinity removed.
  • buffImproved Mind Blast moved from Row 3 to Row 2.
  • adjustNew talent (Row 4): Dark Inspiration – Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party’s Spirit by 3/6/9/12/15% for 10 seconds.
  • buffImproved Mind Flay changes to: Each instance of damage of Mind Flay deals 10/20% more damage than its previous instance of damage.
  • adjustDevouring Contagion now spreads to 2 targets.
  • fixFixed an issue with Shadow Weaving’s Tooltip. It now correctly states that it causes the target to take increased damage from you.
  • removedRogue Poisons will no longer incorrectly activate against targets that are attacking them.
  • removedSap no longer has a chance to activate weapon procs.
  • fixFixed an issue where Rogues could swap specializations to keep their energy full.
  • adjustCold Blood is now correctly consumed when Mutilate lands a critical strike.
  • fixFixed an issue where Totemic Recall cost 70 silver on the trainer instead of 22 silver, as intended.
  • adjustGrounding Totem is now correctly destroyed after redirecting a spell.
  • adjustWindfury Weapon’s attacks now appear as White hits in the scrolling combat text.
  • removedGrace of Air Totem is no longer exclusive with Windfury Totem and Flametongue Totem.
  • adjustGrace of Air Totem, Strength of Earth Totem, Windfury Totem, and Flametongue Totem are now Raid wide.
  • buffChain Lightning: Mana cost reduced by approximately 35% on all four ranks.
  • adjustFire Nova’s Spell Power Coefficient has been changed to 0.143 (was 0.214).
  • adjustFire Nova’s base damage has been significantly reduced.
  • adjustFire Nova’s mana cost has been significantly reduced.
  • adjustFlametongue Totem and Windfury Totem now correctly only affect players.
  • newAdded a little green to the visual of Chain Heal without overpowering the original effect.
  • removedYour Clearcasting from the Elemental Focus talent will no longer have a way to be spent on the same Fire Nova that activates it.
  • adjustElemental Mastery: This talent has returned as the new 31-point gold medal talent. Reduces the cast time of Lightning Bolt and Lava Burst by 0.5 seconds and removes the cooldown from Chain Lightning for 15 seconds. 3-minute CD. Lava Burst is pre-requisite.
  • removedLava Burst: Moved from the 7th row to the 5th row as the 21-point gold medal talent. New rank 4 added and ranks reflowed. No longer has any pre-requisite.
  • adjustElemental Fury: Now has Lightning Overload as pre-requisite.
  • adjustLightning Overload: Now has Elemental Alacrity as pre-requisite.
  • adjustElemental Alacrity: Moved from 3rd row to 2nd row.

Showing 150 of 225 tagged lines — full list in the official notes.

WoW Forever (Beta)125 tagged lines

WoW Forever Beta Development Notes (2026-10-08)

Today, we updated the WoW Forever Beta with a new build that includes the following. Bug Fixes This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with. Fixed visual effects flickering on large creatures. Fixed creature…

buff 5nerf 1adjust 76new 2removed 13fix 28auto-classified
  • adjustToday, we updated the WoW Forever Beta with a new build that includes the following.
  • fixBug Fixes
  • fixFixed visual effects flickering on large creatures.
  • fixFixed creature behavior that could result in unintended long-distance pulls.
  • newNow available for testing: the new City of Dalaran dungeon.
  • buffThe experience earned from killing creatures in dungeons has been increased by approximately 20%.
  • fixFixed a bug that reduced XP granted to players who were in a party with higher-level players killing lower-level enemies.
  • adjustAll classes, racial abilities, and trinkets are now supported.
  • adjustUpdated the input indicator for actions that require holding a button as opposed to pressing it.
  • fixFixed an issue that could prevent inputs from working as intended after looting.
  • adjustOpening the map UI will now start focus on the Quest Log. This allows players to continue running unless actively using map cursor.
  • adjustGamepad Action Bar now has edit mode support.
  • adjustEdit Mode layouts are now saved and loaded per ui type
  • adjustGamepad Action Bar settings such as compact action bar have been moved into edit mode from the options menu.
  • adjustUsers will need to go into edit mode, click the gamepad action bar and set any desired options as they will not be moved over from the previous options in the options menu.
  • fixDevelopers’ notes: There have been several bugs in the calculation of Rage gained from taking damage, and the bugs are fixed in this build. The typical Warrior or Druid should be gaining more Rage from taking damage.
  • fixFixed a bug where the Rage calculation was incorrectly using the player’s health to determine Rage gained, instead of an expected creature’s health. This incorrectly resulted in less Rage earned while wearing more Stamina gear.
  • fixFixed a bug where the Rage calculation was not correctly handling increased damage taken from combat multipliers, in particular from taking critical strikes or crushing blows.
  • fixFixed a bug where Rage calculations on Damage absorbs were not being handled correctly. Damage absorbs should now be properly ignored when calculating Rage received from attacks (as if the Warrior/Druid had no absorb active).
  • fixFixed a bug where Druids couldn’t use Mana Potions while in Bear/Dire Bear/Cat Form.
  • buffAdditional Rage generated from landing Critical Strikes increased to 100% increased Rage (Was 75%).
  • nerfThe base damage of Thorns has been returned to the Vanilla WoW values and the spell power ratio has been reduced to 6% (was 13.3%).
  • fixFixed an issue where Cat Form was reducing your maximum health.
  • buffBear Form and Dire Bear Form: Threat bonus increased to 50% from 30%.
  • adjustThe effects that override shapeshifting now more closely resemble Classic wow.
  • fixDemoralizing Roar: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.
  • adjustWrath: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.
  • buffPredatory Instincts: This talent has been renamed “Natural Instinct” and now also increases spell healing by 12/25% of Intellect.
  • removedShifting Power can no longer be used while already at Full Energy.
  • adjustThick Hide: This talent is now properly implemented in code, rather than script, resolving some bugs with equipping gear while shapeshifted not triggering it.
  • adjustDisengage: Threat reduction was intended to be doubled but was missed. Now implemented.
  • fixFixed a bug causing Hunter pets to gain health repeatedly when low health.
  • adjustUnleashed Fury now correctly increases your pet’s damage.
  • adjustImproved Concussive Shot now has the correct chance to activate.
  • adjustImproved Wing Clip now has the correct chance to activate and reduced chance to activate if using ranks substantially below your current level.
  • adjustExpose Prey now lasts 10 sec (was 5).
  • adjustEntrapment now correctly has diminishing returns.
  • adjustEntrapment now correctly only activates on Frost Trap’s initial activation, not periodically.
  • fixFixed an issue where Impact could proc off of Flamestrike’s periodic damage.
  • adjustFrostbolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.
  • adjustFireball: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.
  • adjustArcane Missiles: The base points and points per level of ranks 1-3 of this spell have been adjusted to make the growth rate of ranks 1-4 more consistent, and new ranks always an upgrade.
  • fixFixed an issue with Retribution Aura that caused it to use the target being struck’s spell power instead of the casting Paladin’s spell power.
  • adjustThe base damage of Retribution Aura has been returned to the Vanilla WoW values (about a 33% reduction) and the spell power ratio has been reduced to 6% (was 13.3%).
  • adjustReckoning: Now has a 1.5 second cooldown on how often it can be triggered.
  • fixFixed an issue where Seal of Fury was granting Mana back to the Paladin even if the Improved Seal of Fury talent was not active.
  • removedImproved Seal of Fury and Shield Specialization no longer generate threat when restoring Mana.
  • adjustSmite: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.
  • adjustLesser Heal and Heal: The base points of ranks 1-3 of Lesser Heal and ranks 1-2 of Heal have been adjusted to make the growth rate of this family of spells up to Heal Rank 3 more consistent, and new ranks always an upgrade.
  • fixReduced Penance spell damage and healing to resolve a bug where it was being treated like a 3-second channel instead of a 2 -second channel.
  • adjustAdjusted Penance mana costs so that it has a consistent advantage in mana efficiency over the Heal/Greater Heal family of spells. Rank 1 mana cost was increased by 50%.
  • buffHealing done by Penance has been increased on Penance ranks 2 and 4.
  • adjustFlametongue Totem will now correctly use the target’s attack speed if they are Shapeshifted, instead of using the speed of their equipped weapon.
  • adjustLightning Bolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.
  • removedElemental Focus is no longer activated and immediately consumed when using Fire Nova.
  • adjustWater Shield now accurately displays the mana restored in the buff tooltip.
  • removedWater Shield no longer says it has a 15 second cooldown (it didn’t have one).
  • adjustA Warlock’s current pet will now be stunned while summoning a new pet.
  • adjustShadow Bolt: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.
  • adjustDemonic Brand bonus pet damage now only does high threat when it deals Shadow damage.
  • fixDemoralizing Shout: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.
  • fixFixed a bug where Deep Wounds was scaling with attack power for your Offhand weapon.
  • fixFixed an issue causing Last Stand to not grant the correct amount of health to the player on activation.
  • adjustReduced the visual size of new armorset shoulder pieces to correct size.
  • adjustWolfshead Helm’s effect has changed to granting 5 additional Energy when shifting power is used. Rage portion of the helm’s effect remains the same.
  • adjustVarious Dungeon Quest Rewards have had their rarity lowered to Uncommon from Rare. Stats have been updated to reflect the change in rarity.
  • adjustThe Truthseeker’s Bow from the Greater Friend of the Library quest now has the correct level requirement of level 40. The other two rewards from this quest chain had a level 40 equipped item requirement so it has been changed to match these items.
  • adjustTransformative Cocoon is now correctly a debuff.
  • removedThe Revelation Enchant’s buff will no longer be removed when the caster Shapeshifts into Ghost Wolf or Druid Forms.
  • adjustThe recipe for Peace Tea now sells to vendors for 10c.
  • adjustVarious Enchanting-produced items have had their vendor prices adjusted as follows:
  • adjustMinor Wizard Oils now sells for 1s.
  • adjustNovice’s Practice Wand now sells for 5c.
  • adjustLesser Magic Wand now sells for 1s 10c.
  • adjustGreater Magic Wand now sells for 2s.
  • adjustLesser Mystic Wand now sells for 4s 50c.
  • adjustGreater Mystic Wand now sells for 6s.
  • adjustTwisted Nether Wand now sells for 10s.
  • adjustDreambough Wand now sells for 15s.
  • adjustLesser Eternal Wand now sells for 20s.
  • adjustGreater Eternal Wand now sells for 25s.
  • removedBooty Bay Bruiser’s Buckshot no longer has a knockback effect.
  • adjustThe following rewards from the new Gelkis and Magram quests in the Desolace have received tuning adjustments. In an upcoming hotfix, these will be changed to require Level 35 to equip, matching the quest adjustments.
  • adjustDevelopers’ notes: Most of the items above have simply had their power level adjusted to the expected value from the quest, but some received stat changes.
  • removedDamage from Discolored Healing Potions no longer breaks Crowd Control effects.
  • removedCritical strikes in PvP no longer have reduced efficacy.
  • fixFixed an issue where the capture point for Shipwreck Cove appeared in the incorrect location.
  • removedArmor Kits that grant Attack Power no longer incorrectly grant twice as much Ranged Attack Power.
  • fixFixed an issue where Enchant Weapon - Recovery was not working for Druids while shapeshifted.
  • fixFixed an issue where Will of the Forsaken could sometimes not be used while asleep or charmed.
  • fixFixed an issue where players could become unable to start “Blood Tithe” after completing certain quests.
  • removedThe Night Watchman’s Torch no longer has a visible aura on the players it is illuminating, only the torch bearer.
  • removedThe Horn of Echeyakee is no longer consumed on use during the quest “Echeyakee”.
  • adjustThere is now a map marker for the quest “The Principal Source”.
  • adjustThe new quests for the Gelkis and the Magram beginning with “Valley of Bones” now require a minimum level of 35 (was 30).
  • adjustThe power of these rewards have been adjusted. See Items section for more details.
  • removedMoving and turning inputs no longer cancel Far Sight during the quest “Farsen’s Watch”. It can still be right-click cancelled at any time.
  • adjustThe Taillasher Eggs for the quest “Break A Few Eggs” now respawn more quickly, and there are more eggs available.
  • adjustLazy Peons are now lazier for the quest “Lazy Peons”, and the map marker now includes the super secret northern peons.
  • removedDuring the quest “Elixir of Pain” Stanley no longer gives XP, and the quest now gives the XP that formerly came from him.
  • adjustReduced the frequency of Dark Iron Ambushers at Miran’s camp during the quest “Resupplying the Excavation.”
  • adjustThe turn-in marker for “Grim Tidings” has been updated for accuracy.
  • adjustCreatures in Gloomrise now respawn more evenly, and Gloomrise Hatchlings give appropriate XP for their difficulty.
  • adjustNeeru Fireblade now has a map marker and mouseover tooltip during the quest “Hidden Enemies”. Ironic.
  • adjustIncreased the respawn rate of the Weapon Racks, Stolen Weapons, and Blackrock Supplies for the quest “Blackrock Blockade”.
  • newAdded map markers for the quest “Plundering the Plunderers”.
  • adjustThe Eye of the Tempest for “Heed My Call” is now multi-drop.
  • adjustJin’Zil now allows quests to be turned in to him after someone completes the quest “Jin’Zil’s Forest Magic.”
  • adjustDuring the quest “Destiny Calls”, Sethir the Ancient now spawns more Minions of Sethir after having been reset, and his respawn time has been decreased.
  • adjustSentinel Lynessa Duskblossom now moves more slowly during the quest “Escaping Ban’ethil.”
  • adjustIncreased the level of the quests and creatures around Shadowvale and Bandarion Keep.
  • fixFixed an issue where the Mausoleum Trigger for the quest “Ulag the Cleaver” would take a long time to reactivate.
  • adjustVoice Chat can now be set to use Discord Voice under Audio settings and is used for the entire party based on the party leader’s setting.
  • adjustAn In-Game Voice Mode can now be chosen for Group Finder postings which result in party members receiving a prompt to join the selected voice chat.
  • adjustInspect player window has been updated.
  • adjustCombo points have been updated in the Target Frame and Personal Resource Display.
  • adjustQuest Types are now displayed as text in the Quest Log, Quest Tracker, and Quest Dialogue.
  • adjustQuest level requirements are now displayed in the Quest Tracker.
  • fixFixed an issue where buffed stats were not highlighted in the Character Info panel.
  • fixFixed an issue where Specific Macros were showing General Macros.
  • adjustClicking on an earned Legacy Challenge will now open the Legacy Challenge window.
  • adjustView Talents is now an option below Inspect in the target frame’s context menu.
  • adjustCharacter level and class is now displayed on the left frame of the Character Info pane.
  • adjustWhile texture updates to Skyborne druid bear and travel form are updated, texture updates to Skyborne druid cat form, various creatures in Zephras Isle, and some mounts, pets, and other creatures will arrive in a future build.
  • fixHunters who selected the Ferocity talent will not see the critical strike chance of their pet increase on the character sheet. This is a visual bug only.
WoW Forever (Beta)122 tagged lines

WoW Forever Beta Development Notes (2026-10-01)

Today, we updated the WoW Forever Beta with a new build that includes the following. Bug Fixes Improved rain visibility. Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed. Fixed an issue where…

buff 17nerf 2adjust 50new 3removed 25fix 25auto-classified
  • adjustToday, we updated the WoW Forever Beta with a new build that includes the following.
  • fixBug Fixes
  • removedRemoved the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed.
  • fixFixed an issue where the Night Watchman’s Torch was causing some unintended lag in certain situations and could not be cancelled.
  • adjustThe visual size of weapons when held in hand and sheathed on the back has been adjusted across all races to be more consistent.
  • adjustPlayers can now level up to a maximum of level 30.
  • adjustPlayers now have access to Razorfen Downs (25+) and Uldaman (30+), in addition to the following, already available, dungeons:
  • adjustThere are now barbershops in Darnassus and Thunder Bluff, all barbershops now have barbers working at them, and city guards will give directions to barbershops.
  • adjustThe Boosted Rest debuff caused by this camp feature now has a different icon intended to make the effect clearer, and the tooltip has been rewritten to be clearer.
  • adjustWording on camping features has been adjusted to use the term “mutually exclusive” instead of just “exclusive” to reduce some confusion around functionality.
  • removedCampfires no longer deal damage to players below level 5, and they deal reduced damage to players with less than 90% health.
  • adjustSavory Whimsyfin Delight now uses an orc equivalent of the Ninja and Pirate outfits from the Savory Deviate Delight.
  • adjustWhen selling to a vendor a BoE item which has an appearance you have not collected, the item will now become soulbound (was Bound to Account).
  • buffBear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike.
  • fixFixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.
  • adjustDevelopers’ notes: The tooltip will not update correctly until a future update.
  • removedTiger’s Fury has been removed.
  • adjustAll Shapeshift Forms are now IMMUNE to Disarm effects.
  • removedFaerie Fire no longer resets your swing timer when used.
  • removedThe King of the Jungle talent has been removed.
  • removedTiger’s Fury has been removed.
  • buffInstantly convert 55% of Base Mana into 40 Energy. Shifting Power’s cost is reduced by effects that reduce the cost of Shapeshifting.
  • buffConnected to Shifting Power in the 5th row is a new talent - Improved Shifting Power.
  • adjustReduces the cooldown of your Shifting Power spell by 4/8 seconds.
  • adjustIcon for Improved Stings changed to be more Vanilla feeling.
  • buffThe 31st talent Sniper Shot now has a 45-yard Range and increases the range of your next 3 shots made within 10 seconds by 10 yards.
  • adjustIcon for Predator’s Edge changed to be more Vanilla feeling.
  • buffDeflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%).
  • fixDevelopers’ notes: There were some tameable beasts with ranks of pet abilities that were too high level for that creature. They have all been fixed. This could result in a bug where your pet “forgot” the pet ability which should not happen after this fix.
  • removedAll Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.
  • removedHot Streak has been renamed to Heating Up, since it is no longer dependent on having a ‘streak’.
  • adjustRedoubt’s chance to Block changed to 4/8/12/16/20% (was 6/12/18/24/30%).
  • adjustHoly Shield’s chance to Block changed to 30% (was 20%).
  • adjustChampion of the Light’s Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).
  • removedDevelopers’ notes: Champion of the Light had a tooltip issue saying it increased Healing; it did not. This tooltip has been removed.
  • adjustDevouring Plague can now correctly critically strike.
  • fixFixed an issue where Shadow Word: Death was always benefitting from the Early Demise talent regardless of the target’s health %.
  • removedInner Focus no longer applies its Critical Strike increase to Periodic Effects.
  • removedShadow Weaving can no longer fail to apply.
  • fixFixed an issue where Expose Armor missing would cause you to lose all of your combo points.
  • adjustSetup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.
  • adjustGhost Wolf should now be more visible while in well-lit areas.
  • fixFixed an issue where Disease Cleansing Totem wasn’t a 5-minute duration.
  • fixFixed an issue where Totemic Recall was not restoring Mana.
  • adjustDrain Soul is now correctly interrupted if the Warlock begins casting another spell.
  • adjustHellfire can now critically strike.
  • buffSoul Harvesting has been renamed to Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration.
  • buffPlayers now generate 75% increased Rage when landing a critical strike with a basic attack.
  • adjustRend and Sunder Armor will now instantly tap enemies to the Warrior.
  • removedQueueing Heroic Strike will no longer increase off-hand hit chance.
  • buffAdditional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
  • fixFixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
  • fixDevelopers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
  • removedSpearing Strike no longer requires a 2handed weapon. Spearing Strike requires Battle Stance.
  • removedDual Wield Specialization no longer provides a 20/40/60/80/100% increase to your Off-Hand weapon’s Rage generation.
  • fixFixed an issue with Unbridled Rage having a lower proc chance than intended.
  • nerfBooming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.
  • removedUnbridled Wrath no longer grants twice as much Rage to two-handed weapons.
  • buffNew Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.
  • removedBlood Craze no longer activates off of Bloodthirst casts.
  • removedThe Improved Cleave talent has been removed.
  • removedThe Boundless Rage talent has been removed.
  • buffNew Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.
  • adjustRaging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
  • removedRaging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.
  • removedDual Wield Specialization no longer grants hit to your off-hand attacks.
  • removedEnrage is no longer required to reach the Flurry talent.
  • adjustDeath Wish is now required to reach the Flurry talent.
  • buffImproved Berserker Rage moved to Row 5 of Fury (Was Row 6).
  • newBerserker Rage is now available at level 30 (Was 32)
  • buffBloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).
  • adjustIron Will moved to the Row 1 of Protection (Was Row 2 of Fury).
  • adjustAnticipation moved to Row 2 (Was Row 1).
  • removedToughness has been removed.
  • buffImproved Bloodrage moved to Row 1 (Was Row 2).
  • buffImproved Revenge moved to Row 2 (Was Row 3).
  • buffImproved Disarm moved to Row 3 (Was Row 4).
  • buffImproved Shield Bash moved to Row 4 (Was Row 5).
  • adjustRacial abilities are now supported.
  • adjustRogue is now supported.
  • removedDuplicate entries for each spell rank on already supported classes should no longer be present.
  • adjustThe pet stable interface has been updated for gamepad support.
  • adjustThe gamepad UI bindings are now static, and any gamepad rebinding only affects the keyboard and mouse interface.
  • adjustThe compact Raid and Party manager frames have been updated for gamepad support.
  • fixFixed an issue preventing macros placed on a gamepad action bar from being able to be moved.
  • adjustHonor costs for PvP gear and upgrade tokens have been adjusted, with most item costs increasing by approximately 50% to better align with gear acquisition targets.
  • buffThe Honor cap has been increased from 15,000 to 25,000 to better accommodate the above new costs.
  • adjustShenthul in Orgrimmar will now train Windshaper Skyborne.
  • newA number of recipes intended for Blacksmithing and Leatherworking as random drops in dungeons are now available.
  • adjustAll crafted common and uncommon quality wands now sell at vendors for 1 copper.
  • adjustReduced the amount of Poor Copper Vein nodes available in starter areas.
  • adjustDevelopers’ notes: We appreciate the feedback on leveling speed as we continue ongoing discussions about the Beta. As part of those discussions, we’ve decided to reduce the amount of XP granted from dungeon quests with this release. Certain quest rewards have also been recalibrated.
  • nerfDungeon quests now reward 50% less extra experience beyond normal quest values.
  • fixResolved an issue with players being unable to start escort quests if their quest log contained 25 or more quests.
  • fixResolved an issue with certain quest items being multi-drop.
  • fixResolved an issue with some quests that give items on start being shareable.
  • fixResolved an issue with some quests that come from items being shareable.
  • adjustIncreased the respawn rate across many different creatures and objects in Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood, and Thousand Needles.
  • fixResolved an issue with the Tharnariun’s Hope item during the quest “Plagued Lands”.
  • adjust“Destruction in Deadmines” now sorts correctly in the quest log for the dungeon.
  • fixFixed an issue where players were not receiving loot reliably during the quests “The Great Cat Spirit” and “The Great Windborne Cat Spirit.”
  • adjustHigh Order Skyborne can now do the quest “Power Over Poison” to learn the Cure Poison spell.
  • adjustTroggs in the Loch now respawn slightly more slowly for the quest “In Defense of the King’s Lands.”
  • newThe quest “Kyle’s Gone Missing!” has been added.
  • adjustThe quest “Blackrock Blockade” has been updated. Spawn rates have also been adjusted.
  • adjust“A Frightened Request” now sorts correctly in the quest log under the dungeon.
  • fixResolved an issue where players could receive multiple copies of the Bloodied Insignia quest item.
  • adjustSerpentbloom Snakes now despawn after a couple of minutes. Why’d it have to be snakes?
  • adjustSignificantly reduced the respawn rate of the pocket watch in Furlbrow’s Wardrobe for the quest “The Forgotten Heirloom”.
  • adjustIncreased respawn rate for the undead for the quest “Collecting Memories” and Foreman Thistlenettle for the quest “Oh Brother…”
  • removedEureka! no longer benefits periodic effects at all. Channeled spells do not count as periodics.
  • adjustStables frame art has been updated.
  • adjustCombo points on the target frame and Personal Resource Display has updated art.
  • fixFixed loot rolls in chat not displaying a player’s full name.
  • adjustThe auction house will now correctly display item suffixes.
  • removedParty leaders should no longer be transferred when creating or updating party composition.
  • fixDevelopers’ notes: As we continue to iterate on features that impact player populations and grouping, we look forward to your feedback and bug reports.
  • fixEnemies can Parry and Block from behind if the player is close to them. Until this is fixed, it can be avoided by not being too close to targets.
  • adjustThe size of the total installation of WoW: Forever is larger than intended. We’re working to reduce it in a future Beta update.
  • fixDwarf player-characters do not have updated splash sounds in water. This is fixed in a later build.
  • fixEureka does not affect every Damaging Spell or Healing Spell for some classes. This is fixed in a later build.
  • fixThe Taillasher Eggs for the quest “Break A Few Eggs” do not respawn as quickly as intended. This will be fixed in a later build.
WoW Forever (Beta)114 tagged lines

WoW Forever Beta Development Notes (2026-09-24)

Today, we updated the WoW Forever Beta with a new build that includes the following updates. Bugfixes Fixed a bug with casters not playing their precast animations and sometimes standing while casting. Changed the sound effect that plays while jumping in water to be more…

buff 12nerf 4adjust 54new 2removed 20fix 22auto-classified
  • adjustToday, we updated the WoW Forever Beta with a new build that includes the following updates.
  • fixFixed a bug with casters not playing their precast animations and sometimes standing while casting.
  • adjustChanged the sound effect that plays while jumping in water to be more aesthetically pleasing.
  • adjustAdjusted Human death sounds.
  • fixFixed an issue where attempting to craft items or cast spells was causing players to stand up while waiting to obtain their Campfire buff.
  • adjustPlayers may now buff each other, cast, and craft while waiting for their Campfire buffs.
  • adjustPlayers may now obtain a Campfire buff if they are sitting, sitting in a chair, sleeping, lying down, or using the kneeling emote.
  • fixResolved an issue where Huey Sunnydale’s legs failed to render properly.
  • fixFixed an issue that made a Season of Discovery rune ability visible.
  • fixFixed an issue where Pet Happiness was not decreasing once your pet was at max loyalty.
  • fixFixed an issue causing the Undercity Canal ooze to be much brighter than intended.
  • removedRemoved a setting that could disable fog in an unintended manner.
  • fixResolved a water display issue and fixed various other display artifacts on Mac.
  • fixFixed a memory leak causing gradual performance degradation for some players.
  • fixFixed an issue where in-game mail could ignore surnames.
  • adjustIf you have not recently changed your talents, the cost is now 1 silver to re-spec. This is temporary for the Beta only. After your first talent reset, the subsequent cost will be much higher, but it will drop to 1 silver after 1 hour has passed.
  • adjustCorrected an issue and now Rejuvenation can land critical hits.
  • adjustCorrected an issue and now Tranquility can land critical hits.
  • buffWrath base damage increased ~50%.
  • adjustThorns will now dynamically update its values based on the caster’s spell power.
  • removedMangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability.
  • adjustAll talents referencing Mangle now reference Primal Bite.
  • fixFixed a bug where Feral Charge (Cat) could be cast on allies.
  • adjustCorrected an issue and now Wild Growth can land critical hits.
  • nerfFurious Howl Attack Power bonus reduced 40%.
  • adjustSonic Blast ability now properly available to Bat pets.
  • removedTame Beast no longer works on Beasts that are higher than the Hunter’s level.
  • removedTalenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.
  • adjustCorrected an issue and now Lacerating Strikes can land critical hits.
  • buffStrider Kick now increases movement speed by 30% for 3 seconds.
  • removedArcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.
  • buffWake of Fire buff duration has been increased to 30 seconds (was 20 seconds).
  • buffHot Streak buff duration has been increased to 20 seconds (was 15 seconds).
  • removedIgnite no longer double dips on % damage increase modifiers.
  • adjustRetribution Aura will now dynamically update its values based on the caster’s spell power.
  • fixFixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
  • fixFixed various issues with Consecration.
  • fixFixed an issue where Consecration would fail to apply its increased damage effect to some targets.
  • fixFixed an issue where Consecration’s Z axis wasn’t functioning consistently.
  • fixFixed an issue where Consecration could pull targets vertically above or below the caster.
  • adjustHoly Strike’s % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
  • adjustDevelopers’s notes: This increases Holy Strike’s damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn’t always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.
  • fixFixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
  • buffRighteous Fury: Holy threat increase increased to 60% (was 90%).
  • buffHoly Strike’s cooldown lowered to 10 seconds (was 12 seconds).
  • removedImproved Holy Strike removed from the Talent Tree.
  • buffHoly Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.
  • adjustVengeance now activates off of non-periodic critical strikes.
  • nerfVengeance’s maximum stacks lowered to 3 (was 5).
  • adjustTwo-Handed Weapon Specialization’s damage increase reduced to 2/4/6% (was 3/6/9%).
  • buffSacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).
  • adjustTwist of Light now additionally reduces the Mana cost of your Seal spells by 20%.
  • adjustCorrected an issue and now Renew can land critical hits.
  • adjustPower Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.
  • adjustCorrected an issue and now Contingency Plan can land critical hits.
  • adjustConfounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.
  • adjustStarshards now correctly gains resistance to spell pushback from the Twilight Focus talent.
  • removedDark Sacrifice no longer breaks Crowd Control that breaks on damage.
  • adjustDark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.
  • adjustSap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.
  • buffLightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).
  • adjustWindfury Totem: Buff from this spell now displays as “Windfury Totem” instead of “Windfury Totem Passive”.
  • adjustFlametongue Totem: Buff from this spell now displays as “Flametongue Totem” instead of “Flametongue Totem Effect”.
  • removedFlametongue Totem no longer has a duration and is instantly replaced when placing another totem.
  • removedFlametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.
  • removedFlametongue Totem no longer stacks with Flametongue Weapon.
  • removedFlametongue Totem no longer stacks with Windfury Totem.
  • removedTranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.
  • buffLava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.
  • removedRage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.
  • removedDevelopers’ notes: Rage of the Far Seer’s spell casting speed was not necessary to include for the core functionality of this ability. So we removed it.
  • adjustCorrected an issue and now Riptide can land critical hits.
  • adjustTooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.
  • adjustVoidwalker Sacrifice now correctly scales with 10% of the Warlock’s spell healing.
  • adjustSunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.
  • buffBloodthrill’s chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
  • nerfSlam’s cooldown has been increased to 18 seconds (was 15 seconds).
  • nerfImproved Slam now reduces the cooldown of Slam by 1.5/3 seconds.
  • adjustChanged Eureka on every class to a 10% discount on Mana, Rage, or Energy abilities.
  • adjustChanged the Will to Survive visual to match Dispel Magic instead of Will of the Forsaken.
  • adjustCultivation now has a player-level requirement for every Herb. The level required is equal to the Herb’s level required to pick it divided by 5. Herbs that require a higher than 300 Herbalism skill to pick can be Cultivated at player level 60.
  • removedTouch of the Grave no longer breaks CC or activates from spells and abilities that don’t have a damage component to them.
  • fixThe Cooldown Manager does not yet support spell ranks. This will be resolved in a future Beta update.
  • newClass specific flyouts have been added to the action bar interface of some classes.
  • removedThe pet bar no longer replaces the bottom gamepad action bar for Hunters and Warlocks.
  • newNew options have been added to the Gamepad (Alpha) section of the game options.
  • fixFixed Party Targeting: While in a non-raid party, rather than having the directional pad act as directions in the party interface, each button on the directional pad is assigned to a specific party member.
  • fixFixed an issue preventing edit mode layouts from being applied while the gamepad UI is enabled.
  • adjustUpdated Map and Quest Log bindings.
  • adjustUpdated support for Compact Raid Frame Manager and Role Poll Frames.
  • adjustA number of quests have had their rewards updated to be the correct item level.
  • adjustA small number of early caster rewards have been adjusted.
  • removedWands: Wands no longer gain any additional damage from the user’s spell damage.
  • fixResolved an issue where several dungeon quests were shareable, which granted the receiving player a quest item when shared.
  • adjustDalaran - Faction adjustments. Spawns are now present in the area just outside the city entrance.
  • fixDun Morogh - Resolved an issue where some players were unable to loot the rifle for “Treacherous Cold”.
  • adjustDurotar - Reduced the respawn time for the escort NPC for “Lost in the Shadows”.
  • adjustElwynn Forest - The quest “Book Return” now properly removes the extra Book Bag from the player’s inventory when the quest is completed.
  • adjustElwynn Forest - Increased the amount of crates for the quest “Stolen Enchanting Supplies”.
  • adjustElwynn Forest - Shinyfinder Narf respawns more quickly. The quest item may now be looted by all party members.
  • adjustElwynn Forest - Nimsy now respawns more quickly.
  • adjustElwynn Forest - You can now learn skinning from Helene Peltskinner even while you have a quest with her.
  • adjustElwynn Forest - Increased the amount of supply spawns for “Stolen Enchanting Supplies”.
  • adjustMulgore - Water Pitchers now respawn faster for the quest “A Humble Task”.
  • removedSilthus - Khonsu’s arrival has been removed from the beta phase, and in the future will return to Azeroth once more.
  • buffTeldrassil - The objective count for the quest “Bounty: Gnarlpine Furbolg” has been reduced to 15 (was 20).
  • adjustUndercity - The Skyborne quest “Exploring the Horde” now completes the objective to talk with Lady Sylvanas Windrunner. Dark Lady watch over you
  • adjustWestfall - Increased the spawn rate of the Defias Messenger.
  • adjustZephras Isle - The druids of Nightclaw Cavern now award credit for “Wounds of Betrayal” properly when healed.
  • removedZephras Isle - “A Firm Response” no longer fails to grant credit to players.
  • adjustUpdated the Nameplate selection display.
  • adjustPersonal Resource Display textures are updated.
  • adjustCreating or changing party composition may transfer players to a different world instance. We’re working on improvements and will provide an update soon.
  • fixThe minimap in Stormwind has display issues and will be fixed in a later build.